You must be 18+ to visit this website
The content on this website is AGE RESTRICTED
Please confirm you are at least 18 years old of age. Otherwise leave the website.
I am over 18 years old
Rumi profile
Rumi
18+
Rumi
We're going on an adventure... Are you ready?
Subscribe
Send Message
Rumi
About Project Arkavite
Project Arkavite is a H-RPG game about experiencing the adventure of a lifetime. Our tale begins in a land rich with fantasy and sprinklings of dungeon-punk. This is a world of magical guns, swords and sorcery -- sporting lecherous lewds and magnificent mysteries!
Broadly speaking, I’m designing an open world in which you can go around adventuring, surviving and exploring endlessly. Something with many JRPG fantasy traits, but doesn’t strictly lock you down the path of a linear story. While the game will have a core narrative, there will be plenty of other aspects focusing on exploration, combat, survival, romance, "romance~", and customization.
 ◉ Customization - The player character is provided with numerous slots for apparel, but customization doesn't end there! Magical potions, curses, and esoterically induced transformations will present an added layer of customization, allowing you to alter your body in lewd and perverse ways.
 ◉ Romance -  In Arkavite you will find traditional romancing akin to what you'd see in otome gamu, and that other kind of "romancing~" you may find in eroge. Let your mind run wild! We have a main cast in mind. Pretty bois and some lovely ladies. Capture targets are key!
 ◉ Survival - Food, drink and rest will be present in this game. When the going gets tough and supplies start dwindling, you may find yourself forced to dine on things you probably shouldn't be eating. Crafting, and construction are also a given. In later stages of development we will tackle weather systems and environmental hazards, both standard and magical.
 ◉ Exploration - We’re aiming for an open and somewhat organic world. From cities and villages to castles and ruins, a large portion of the world will be hand-crafted. To make the world feel truly larger than life, portions of the world will be procedurally generated. Devious dungeons and wilderness that'd swallow you whole. Our goal is to create an unpredictable, yet enjoyable experience in this endless world of Arkavite.

 
Why Support Arkavite?
Developing games and experiences is my passion. If you've arrived at this page, genuinely like what I do, and want to see it go further, your support would mean the world to me, and go a great way in helping secure the future of this project!
I’d like to offer more if possible, so if there’s anything you want to be seeing from me on top of what I do now, do let me know!

Feel free to stop by our Discord Server~
Check out the Arkavite Website for Dev Logs, the Roadmap and my other creations~

Subscription Tiers

FREE
Follower

What's goin on in ere?

A free tier for those who just want to follow my page! You can view and interact with any of my free content~

70 subscribers Follower
Unlock
$3
per month
Citizen

The gates of the city stand before you. Do you enter?

  • My sincerest thanks for supporting the project!
  • Gain access to backer exclusive posts (excluding experimental builds).
  • Early access to artwork and commissions.
  • Access to backer exclusive channels and the ‘Citizen’-tier role on the Arkavite Discord.
3 subscribers CITIZEN
Unlock
$6
per month
Adventurer

A world ripe for the taking. Adventure awaits!

  • My sincerest thanks for supporting the project!
  • Gain access to all backer exclusive posts.
  • Early access to artwork, commissions, and experimental builds of the game (available in-between full public releases).
  • Access to premium channels, role icons and the ‘Adventurer’-tier role on the Arkavite Discord.
34 subscribers ADVENTURER
Unlock
$12
per month
Hero
  • My sincerest thanks for supporting the project!
  • Gain access to all backer exclusive posts.
  • Early access to artwork, commissions, and experimental builds of the game (available in-between full public releases).
  • Access to premium channels, role icons and the ‘Hero’-tier role on the Arkavite Discord.
  • Your name (or pseudonym) will be immortalized in the games credits.

Be sure to set a name for your SubscribeStar account, as I cannot list you in the credits without knowing what to call you~

11 subscribers HERO
Unlock
$25
per month
Saint
  • My sincerest thanks for supporting the project!
  • Gain access to all backer exclusive posts.
  • Early access to artwork, commissions, and experimental builds of the game (available in-between full public releases).
  • Access to role icons and the ‘Saint’-tier role, and permanent access to premium channels on the Arkavite Discord.
  • Your name (or pseudonym) will be immortalized in the games credits.
6 subscribers SAINT ; CLERGY
Unlock
$50
per month
Dungeon Master
  • You will gain access to backer exclusive posts.
  • Access to experimental builds (available in-between full public releases).
  • Receive the Dungeon Master role on our discord server.
  • Permanent access to exclusive channels on our discord server.
  • Your name (or pseudonym) will be immortalized in the games credits.
1 subscriber DUNGEON MASTER ; CLERGY
Unlock

Welcome

  • Support the creation of Arkavite.
  • Gain access to preview builds and backer exclusive content.
  • Support your favourite Creator by contributing – one-time or recurring.

Rumi
Public post

Project Arkavite [0.1.0-A]

Chuuni Insanity Edition
Hey everyone. A new build has arrived~
  • Download [0.1.0-A]
  • Changelog

Changes:

• I've added [Chuuni-Mania]. This is a new curse for the Character Creator. It's really a blessing in disguise don't you think? Upon taking this choice you may notice some interesting changes in regards to your Archetype.

• For traits (Blessings & Curses) as a whole, I've brought back the extra context function. Traits will now provide some much needed added context elaborating on how they function, what they do, etc. In addition to this, I've also added explicit choice stats. Selected blessings and curses which impact stats will now be taken into consideration when calculating starting stat levels. For the time being this level tally is displayed in the character description window. There will be some re-balancing once the stats come into play in-game. Please note, archetype stats are not currently accounted for.

• I've added Prosthesis Leg models for the choice [Limbless].
• Added a display settings toggle for the startup alpha notice message.
• Added "On Click" SFX to Build & Sex Buttons to improve UI responsiveness~
• Changed the games back-end native UI scale. Aside from some background UI elements (space background on the main menu and logo spinner), most of the games UI has been updated to the new native scale. If I've done my job right, you shouldn't notice any difference aside from perhaps some smoother UI animations.
• Changed background of the the choice description window to have a slight level of transparency.
• Fixed bug where selecting [Birthday Suit] followed by any build type would result in the player re-equipping clothing.
• Fixed bug where [Magical Affinity] would break the blessings list. 
• Fixed slider / outfit clipping issues for the new Adventurer clothing set.
• Increased minimum butt size to avoid bad mesh deforms.
Comments  loading...
Like(2)
Dislike(0)
Rumi

Experimental Build [0. 0. 5-E1]

Comments
Like(1)
Dislike(0)
Posted for $6, $12, $25, $50 tiers
Unlock Tier
Rumi
Public post

Build Scheduling & Development Updates~

Hey hey people. Let's get right into it. With the major Character Creator issues now addressed, the sandbox is overdue for some attention.

Here's what we have so far.
Project Arkavite - Sandbox Map
I've been heads down preparing the map, so that within a couple weeks’ time it will be added to the experimental branch and opened up for play.

Like our player character, as time goes on I will develop this map further, iterating on the design until I'm satisfied with the look and feel. Even though it's just a test map, I intend for it to serve as an analogue for subsequent map designs and procedural generation. There's not much to do just yet. At the moment it's just a little map you may run around and explore. I may add some hidden elements here and there the map develops. We'll see~

As of now, I'm putting together the in-game UI (inventory, HP, MP, Character Description, etc.), and handling environmental SFX. Following this, I feel it prudent the command and dialog systems be brought online so that I may once again produce item content. I foresee combat and enemy development taking a lot of energy so it would be wise to get those (command and dialog systems) out the way first.

More Character Creation Updates To Come

Updates to character creation won't suddenly stop. There is more to come on that front, such as: 
  • Build save slots
  • Further improvements to character design
  • Additional outfits
  • Outfit color sets
  • Makeup 
  • Additional choices (blessings, curses)
  • Choice art
  • New hair styles
  • New brow styles
  • Preview poses
Recently, I've been experimenting with clothing. You may have noticed a new outfit at character creation. It's not exactly what I have in mind for the final default starter outfit, but for now at least, it's the new adventurer drip.
With this outfit I decided to lean a little more into that lined anime aesthetic, and it turned out rather nicely. The boots are as they were before so they look a little out of place, but as for the rest of the composition, I think it works well. I'd like to take this approach to style moving forward and will be updating the previous bits of apparel to match.

For this design I also had the idea of creating an overcoat, but it needs some more time in the oven.
There is much work to be done so I'll try to keep those updates rolling as regularly as possible. Speaking of regularity~

Build Scheduling

At this point there's a lot to keep track of so I'd like to have a go at establishing a more predictable build schedule. It's been rather difficult to have anything approaching such given IRL work commitments, but structure is key to survival so let's see how I do.

I'm going to shoot for a new public build every 3 weeks on Friday, and an experimental build on the Fridays in between (keeping them as in-dev snapshots).

General fixes will continue to come out asap, independent of any scheduling, and I may still put out the odd experimental off-schedule if I get a lot done or I want to show off an early snap of the public build before it goes live.

To view the upcoming release schedule and expected content see HERE. I've cleaned up the codecks so that it's a little easier to navigate and will keep it updated as releases roll out.

With that said, I hope you all have a wonderful rest of your weekend, and I hope you look forward to this Friday and the Fridays after~ 
Comments (2) loading...
Like(4)
Dislike(0)
Rumi
Public post

Project Arkavite [0.0.3-A] to [0.0.5-A]

A new less broken update! Fresh from the oven~
  • Download [0.0.5-A]
  • Changelog

Key Changes:

  • Fixed FATAL ERROR bug
  • Improvements to game stability
  • Added diagnostics settings category (w/ display FPS toggle)
  • Added a quality settings master button
  • Fixed display settings defaults
    • Game will now default to 60 FPS on first run
    • Game will now default to VSync enabled on first run
  •  Enabled debug logging
Comments  loading...
Like(3)
Dislike(0)
Rumi
Public post

Project Arkavite [0.0.1-A]

Hey hey people. We're back in business! The new and improved Project Arkavite alpha is now available for download (Windows/Linux)! 

While every effort has been made to ensure this first release is as bug-free as possible, I expect there to be a few stragglers. If you run into any issues, please be sure to let me know. In addition to bug fixes, content and QoL updates are expected to follow, so do let me know what you think! 

Sorry again for the long wait. With all that out the way, I hope you enjoy~
Comments  loading...
Like(4)
Dislike(0)
Rumi

Experimental Build [0. 0. 0-E5]Manly EditionDownload

Comments
Like(3)
Dislike(0)
Posted for $6, $12, $25, $50 tiers
Unlock Tier

The subscription gives you:
  • Access to Creator's profile content.
  • Ability to support your Creator by contributing – one-time or recurring.
  • Means to reaching out to the Creator directly via Instant Messenger.

Creator Stats

120 subscribers
35 posts

Goals

$549 of $1,000
per month
Things are getting serious! I'll open polls to backers and allow you to vote on which items and features should come next~
$549 of $2,500
per month
I'll create more and more! This will allow me to produce content and develop Arkavite full-time.

Other Creators

Features

The subscription gives you:
  • Access to Creator's profile content.
  • Ability to support your Creator by contributing – one-time or recurring.
  • Means to reaching out to the Creator directly via Instant Messenger.
Subscribe
This website uses cookies to improve your experience while you navigate through this website. Continue to use this website as normal if you agree to the use of cookies. View our Privacy Policy for the details. By choosing "I Accept", you consent to our use of cookies.