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Nemiegs profile
Nemiegs
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Nemiegs
Welcome! I am creating creating visual novels for adults (18+)
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Nemiegs

Welcome to the house of Nemiegs Games! 


The home of Special Request and its wild little brother, Tales from Afar! We are thrilled that you've found your way to our home in the forests of northern Europe. Whether you're here for a short stay or, even better, planning to move in with us, we invite you to explore our house – mi casa es su casa!

"Special Request: In the Web of Corruption" – The main attraction of our house

On the first floor, you will discover "Special Request", where Laura struggles to keep her life together after falling victim to a strange blackmail scheme by a powerful crime syndicate. This organization now exerts control over every aspect of her existence. Following an unfortunate night on the town with friends, Laura finds herself under the thumb of an organization determined to control her at every opportunity.

We follow Laura as she navigates the gauntlet that has become her life, and you are responsible for making crucial decisions on her behalf. Your choices will shape her personality and help her unravel the mystery that engulfs her. How will Laura evolve? How will events beyond her control mould her? Well, that's all up to you!

Download links to the latest free updates:
v2.1 WIN


"Tales from Afar" – The wild teenager

We keep our exotic Steam Punk playground, "Tales from Afar," in the basement. We visit our unruly teenager after each release of Special Request for some fun and R&R. "Tales from Afar" comprises smaller, independent stories set in the dysfunctional, highly fictional world of Steam Punk, where society has just undergone a radical change. New harsh rules have been imposed on all citizens, and people are still adjusting to their new reality.

After every release of "Special Request," you will discover that a new "Tales from Afar" issue is already in the making. This is our playground, where we try new things, explore, and evolve—honing our skills for use in our main game, "Special Request."

Download links to the latest free update:
Issue 6 WIN
Issue 6 MAC

Why pledge

Creating these games and visual novels comes with a cost—both in terms of the massive time investment and the purchase of assets for the game and keeping our hardware up-to-date. Therefore, if you appreciate what we're creating, we would be most grateful if you could support us in funding the continued development of the games. In return, we pledge to do our utmost to make it worthwhile.
When you're finished here, head to the Membership page to learn about the benefits you can expect from each tier level.

Nemiegs

On the second floor of our house, you'll most likely find Nemiegs sitting hunched over his computer, surrounded by an endless array of empty coffee cups. He's a dedicated and busy man, but you'll have a chance to reach out to him through Patreon or Discord, where he gladly engages in conversation with his followers in his free moments.
Otherwise, we try our best not to disturb his creative mind. He's at his best deeply immersed in making renders and animations for our games in DAZ Studio, doing post-work in Photoshop, making dialogue, or stitching it all together in Ren'py for the game releases.

We hope you'll have fun in our house!

All the best,
Nemiegs
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  • Regular updates about the week's work.
  • The ability to participate in occasional polls.
  • Preview images from the upcoming game update. (When rendering).
  • Access to the games on the day of the official release.
  • Access to Discord.
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  • Everything from the above.
  • Access to two high-resolution (4000x2250 pixels) wallpapers each month with the option to suggest their theme.
  • Access to behind-the-scenes videos of me recording my work on the next game update.
  • Early access: 7-day early access to the latest game updates.
  • Access to Discord.
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  • Everything from the above.
  • Access the folder with all raw images for the upcoming game update (2880x1620 pixels).
  • Name in the game credits (optional).
  • Access to Discord
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Welcome

  • News, HD wallpapers, polls and previews from upcoming game updates.
  • Access to Renpy visual novels
  • Request an HD wallpaper

Nemiegs
Public post

Weekly Update 18/2024

Hi!
This week, I've been tackling the issue of file sizes for images and animations in the game. While the visuals have significantly improved, I've noticed that individual pictures and animations have become much larger. Initially, I suspected that the problem stemmed from the new post-processing system. Consequently, I ran all the visuals through post-processing again, only to realize that it wasn't the root cause.
Upon further investigation, I discovered that the issue lies with images and videos where Depth of Field in Daz Studio couldn't be utilized due to room size constraints. Although this update contains more content than the previous one, the increase in size isn't solely attributable to the additional material. As a result, I find myself at a crossroads. I'm hesitant to re-render multiple events as it would be time-consuming.
One potential solution could be to exclude the largest animations and images from the game. However, I'm still weighing the pros and cons of this approach. I'll need to decide soon, with the early access release just a week away on May 10.
In the meantime, I've initiated testing for the new update to ensure a smooth early access release.
Have a great weekend!
Regards,
Nemiegs
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Nemiegs

HD Wallpapers, April 2024

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Nemiegs
Public post

Weekly Update 17/2024

Hi!
It's finally happened. Today marks the completion of the visuals for the upcoming game update. I've amassed 531 images and 66 animations, making this update larger than the last. However, some fine-tuning details remain, particularly concerning my new post-processing strategy. While the pictures look fantastic, I've noticed that their file sizes have increased compared to before. Additionally, some animations require re-rendering, which will be my focus next week. I'll also commence coding the update and plan to involve several testers to iron out as many bugs as possible before the early access release.
Let's continue our weekly reflection segment, "Nemiegs Ranting"🥱🙂 .
It's become apparent that much of the exclusive content offered here may no longer be as relevant. At least, it seems so now. Interest in monthly HD wallpapers has dwindled, and the Behind The Scenes videos showcasing my work in DAZ3D have also seen declining engagement. As these videos require extra time, I have been producing them less frequently. Following a Patreon poll on desired creator content, there's still an appetite for exclusive material. I presume it is the same on Subscribestar. I'd like to ask you: What kind of exclusive content would you like to see here, and how often? I focus on game development, so I have yet to explore what other developers offer. Perhaps you've seen something elsewhere that you'd like to see here, too?
Please share your thoughts in the comments below.
Have a great weekend!
Regards,
Nemiegs

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Nemiegs

Preview images for 2. 2 #5

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Nemiegs
Public post

Games of Depravity: TheMotel


Ladies and gentlemen!
Allow me to introduce the debut work of my Daz3d student! This short visual story was created entirely by one of our own community - Kroelle Cook. I produced none of the content you see in this post. It's all the result of diligent effort from my student. As his first assignment, I've given it a high grade, and with the author's permission, I'm sharing it here so you can provide your feedback as well.
The link is here.
Enjoy!
Nemiegs

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Nemiegs
Public post

Weekly Update 16/2024

Hi!
It's been another routine week of creating images and animations. I've added 107 new images and 25 animations to the collection.
Looking ahead, I'll be continuing to work on visuals next week. It's shaping up that the early access for the next game update will be available on May 10th.

The rest of the post was dedicated to my Patreon supporters, but I leave it here, too, as it concerns the project as a whole.
This week, I've been grappling with some heavy thoughts. I've observed another Patreon witch-hunt, and it's left me wondering about the future of my project. The idea of it being targeted fills me with dread, as I fear it would mean instant death for the project. While I've considered inviting supporters to switch to SubscribeStar, I've seen that this solution doesn't work for everyone for various reasons.

Other developers have staunchly declared their commitment to their games, citing passion as their driving force. While I share that passion, I find myself grappling with certain realities. In this equation of my life, where I juggle between work, Nemiegs project, family, and social obligations, this game remains a passion project for me alone. While some might categorize it as a hobby, given the considerable time it demands, that label doesn't fully capture its significance. I've struck a relatively healthy balance among these competing aspects of my life. However, there are moments when I see my wife eyeing my screen time, and I know she wishes it could be redirected to other endeavours.
The only rationale I can offer my wife to justify my extended hours away from my family is the support of our dedicated paid members. I am profoundly grateful to each of you. Many of you have been steadfast supporters since the inception of this project. Nevertheless, this project poses challenges that cannot be overlooked from a broader economic perspective.
Last year, when the project began to decline, I set a threshold for myself—a point where if the project dropped below, it would no longer be viable for me to continue. Sort of a “Stop Loss Order”. That threshold was reached shortly before the previous SR update, and we're approaching it again this month. However, with the upcoming game update, I can reassure my wife that things aren't as dire as they seem. I have accepted this reality, and I am okay with it as long as it continues this way.
But if I imagine a world where Patreon disappears overnight. The next day, I find myself with a screwdriver in hand, my wife behind me, and for the first time in years, I'm tending to tasks at home that have long been neglected.
My journey has been challenging, and your unwavering support has meant everything to me. Thank you from the bottom of my heart for standing by me. Despite these challenges, I'm passionate about creating games like SR. I like everything about the process. That's why I'm still here, navigating the uncertainties. While I still need a clear, long-term solution, I'm committed to continuing as long as I'm on this platform. Will see what comes next.
Thank you once again for your unwavering support. It means the world to me.
Have a great weekend!
Nemiegs

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