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LordOfChangeGames
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LordOfChangeGames
Hi, I am the developer and author of Fresh Starts, a sandbox HTML adult game!
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Please note that you are NOT getting access to Dev Builds with this tier.

This tier includes the following rewards: -Discord Rank -Name in credits

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This tier includes the following rewards: -Discord Rank -Name in credits -Access to polls -Access to weekly builds

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This tier includes the following rewards: -Discord Rank -Name in credits -Access to polls -Access to weekly builds -Add an item of your choice to the game

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0. 5. 1 Dev Build 1

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Public post

Dev Diary #218: Mapping the update

Hi everybody! This dev diary will be a bit short, but I wanted to let you know what I've been up to this week. Frankly, I didn't do as much as I expected I would be doing and I took some much needed R&R time, something I have neglected over the last few years. I've also spent some time mapping out the new update and fixing some bugs as I move along.

As I mentioned last week, the big plan for this update was to add more to the pool of non-story events, meaning adding more content to side content instead. So far, I've started work on two new events, one for gregschart that will be a new "dominant" type of job and the other being a new comic-con event for the convention center. The first felt particularly necessary as the amount of Dominant PC content is seriously lacking, when there is an entire dominance stat and new traits that work with dominant/submissive situations, while the second was just something I felt inspired to work on, in order to add more to this specific location.

There is also some other pretty big stuff in the works that I am working on behind the scenes that I've been preparing for and that I will talk more about in the coming weeks, that will hopefully be something you will all be psyched about. It's honestly a pretty big undertaking so I'm not going to elaborate further on this until it is ready to be fully added into the game.

See you all next week!

Unfortunately, due to my little R&R time, I'll have to postpone the dev build for supporters to tomorrow, just so the content I mentioned here is actually completed and not just partially polished drafts. Sorry about that little delay
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LordOfChangeGames
Public post

Patch 0.5.0b

UI
-Tweaked Waitress job UI a little to make things look better
Bugfixes
-Fixed more issues with Blue Moon stripper job media
-Fixed Giant Plug being purchasable multiple times
-Fixed Equine Dildo using the Double Dildo image in the wardrobe
-Fixed extra </div> in the second realturf menu
-Fixed the second apartment's Landlord visit event triggering when not in the homekeeping route (the associated content will disappear for non-homekeeping players retroactively)
-Fixed code conflicts between the mood system and routines
-Fixed HTML in the shopping trip with Crystal's event intro
-Fixed guidance messages for moving out of the starter apartment appearing after moving out
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Avatar Poll 1b: Male Cut

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Avatar Poll 1a: Female Cut

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Public post

Dev Diary #217: New Update, New Events.

Hello everyone, welcome to the first dev diary for 0.5.1. The Shifting Moods update went rather swimmingly, which is always a good thing and I'm really happy that the post-release support period has been relatively short. Still, the 0.5.0 update was rather barren in terms of tangible content, with the new content mostly revolving around new consumables and a handful of other items with varying degrees of utility, so the natural order of progression for the following update is to add more content.

With this in mind, february was heavily focused on the "main NPCs" storylines, so I was running out of inspiration for those routes. But there are still plenty of areas that could benefit from my attentions, nominally side content (gregschart, minor NPCs, most jobs) and careers content (sewing, acting, dancing, HOE and homekeeping), which is great because that's exactly the plan according to the roadmap!  In this regard I will start with side content, as it will compensate players from all career paths for the lack of content in 0.5.0.

So what are the exact plans then? Well, I don't want to advance anything yet, but I've been looking through my ideas document and there are a few things that come to mind. As I work on the game, I tend to stockpile media for future content, write new ideas. Some of it is sorted, with names for future content, others are unsorted, ideas that felt like they could be good content. This is where I am currently combing through.

This being said, this is only the first day of work, so I will certainly have more for next week, so stay tuned!
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