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Erotic Adult games and Art
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Spanktank

Welcome to the Spanktank Subscribestar!


       Here I'll give a general overview of what I'm doing here and what you can expect from me in regards to this page.

Goal and purpose


      With this page my hope is to use it as a source of income while I continue with the game's development and as a medium to supply any supplemental art I produce in addition to my twitter and blog. Above all this page is dedicated primarily to the Lilith Descent rpg.

Support


      I want anyone to have the choice of joining for free and at least receive emails regarding updates posted here. If you join any of the paid tiers starting from the 2$ tier, you'll have access to Lilith Descent updates and art.


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Lilith Descent


       Overall, Lilith Descent is about lewd and entertaining dungeon exploration, Where the player can have a variety of character builds utilizing elements and items. More playable characters will be added to allow you the team compositions you desire amongst them.

The story of the game centers around a young archeologist named Journey who receives a letter from an estranged sister.

At the moment it's just me working on this game but it has been a joy. I started the project in November, 2020, I've worked on it for a year before I began to reach a stage I feel comfortable releasing it and asking anyone to pay any attention to it.
Both for the reason that I needed to be sure I was dedicated to this idea and because I wanted a fun and adequate amount of first demo release content I could manage.

I was inspired by all of the amazing adult games and artists I've admired for years, I've even had the pleasure of making friends and acquaintances with some of them. At some point I decided I wanted to try making a small Adult rpg myself and include content I wanted to see in a  H-game.

Links

On my Twitter I tend to post sketches, art and repost, I'll also upload any updates there as well.

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For chipping in, please have my genuine thanks and gratitude for supporting this work!

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  • My genuine Thanks and my heartfelt gratitude for following along.

Spanktank
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Lilith Descent. Version.B Demo


Here is an updated demo build for Lilith Descent that contains all of the content up to
Floor 2. Journey, Samara and Treu are playable in this build.

This version is free to try, so please enjoy!


Lilith Descent. Version B. Demo

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Version. C Test Build. C - Release

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New version April release, discord and next plans


I'll start off this update post with sharing the discord for Lilith Descent, this way I can interact with you more consistently, discuss the game and find any of the bugs and issues I'll definitely miss.

So if this at all interests you then feel free to join!

https://discord.gg/wC9Gdb3Y

Now let's get to the content of the update and my plans for next month.

Dithonion Subjugations and Valeria development


Brigit's Dithonion subjugation implementation is finally complete with both her H-battle and captured sprite. So now that I've managed to include all of the girls into the subjugation system and events I can safely say that the foundation of the mechanic is complete and I can move onto other content I've had on the back-burner for too long.

Now regarding Valeria, Unfortunately I've decided to stop developing her for now, she'll still be included in this update but it'll also be the last time I actively work on her. Designing my interpretation of her was really fun and I really enjoyed the challenge of a crossover character. Her dual swords and partner summon taught me some very useful skills I'll need later.

Since Valeria's a guest character that doesn't actually originate from an H-game I can't be certain what, if any complications could arise in the future for her developer, especially looking at the payment processors constantly screwing with adult patreon creators and 
h-devs from other countries. I've been going back and forth with myself over this for a little while now honestly. So I decided it's best to stop working on her before too much is invested.

I still think it'd be a really fun experience to work on another guest character in the future but I think next time It would have to be a character from another H-dev or artist, maybe even a two way collab would be really awesome. While Valeria doesn't originate from an h-game, I still recommend anyone interested to go and give the dev your support.

I'm sorry if this news disappoints anyone, I've always considered Lilith Descent to be a smaller project and I want to do what's best for it in the long term.

Now I'd like to get into the topic of the version release for next month and a roadmap of what I'm working on.

Small Berserker version update


So like I talked about in the prior update, The Berserker enemy type from the demon faction is getting his own H-battle, I've finished the event groundwork already, leaving just the art for the characters to be completed.


I'm planning to have this completed and released within next month May. I consider it an inclusion on the smaller side since it'll primarily include just The Berserker H-battle and a few other smaller additions I've needed to add.

In terms of making up for the berserker's absence, The Ronov Imp and the Crimsaloon will be filling in for the big guy in normal demon group line-ups.
I always love a good excuse to design new monsters if I'm being honest.

Now aside from that I want to get into what I'm going to be working on, because the Subjugation event setup was the biggest thing slowing me down.

Development Roadmap


  1. The first thing to complete is the Berserker H-battle which will be released next month along with adding missing art, item Drops and interactables in the Dithonion's region and adding the buffs and art for petting and feeding The Manling.

  2.  Add an NPC to the Realm that will help save floor/chamber progress.

  3.  Add a shortcut H-Battle/mini-game.

  4.  Update Journey's faction H-battle art

  5. I'm adding the subjugation system to the factions which will allow Demons, Goblins and Raiders to also capture the girls and take them to their camps, caves ect.

  6. Allow goblins to breed more powerful enemies based on who they have captured.

  7. Add the fourth faction along with their H-battle and subjugation.

  8. Update the player character's overworld sprites animation to use 6 frames.

  9. Work on the 3rd floor, Dialen story quest, Dr.Midday and Brigit's recruitment stories.

  10. Start working on Version.D beginning with the first of the new characters and sex attacks for the girls.

This is a general overview of what I'm working on next now that The Dithonion subjugation is just about finished. I feel like it took me way longer then anticipated to get to this point, I'm sorry about that.

The next version build will be posted after this along with the changelog. Thank you for always supporting Lilith Descent, I can never overstate how grateful I am, it's really given me the confidence to keep trying to improve as I work on this game, so thank you again.

The next post should be in about a week or two, so until then, take care!

 (づ。 ◕ u◕。) づ
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Mini update post


I'm sharing two images of the Dithonion eastern crystal cavern area and Brigit's captured sprite as just a small post.

Sharing consistent updates with what I think is worthwhile content is still a bit of a challenge for me since I normally prefer bigger updates I think are worth looking at but I know it's mostly a self imposed problem on my part.

So I've decided to create a discord I'll share in the upcoming post so I can share smaller things and communicate with you more readily.
 The baseline art for the eastern area is done and I'm wrapping up Brigit's new sprite.

Thank you for your support as always, I'll be sharing the next post in a few days.

(づ。 ◕ u◕。) づ
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Journey caught by a demon


I'm getting into the habit of drawing more casual art to unwind and explore more ideas. So with this piece, Journey definitely underestimated the threat of The Serferus Realm~

Red Realm Demons can be pretty persistent aggressors when they set their mind to capturing someone.

(づ。 ◕ u◕。) づ

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Progress report, Valeria completed and next Update


It's been well over a month since my last update post and I'd like to first apologize for the unexpectedly long wait. In my previous report I mentioned the inclusion of the character Frei from Valeria's origin game as a summon ally.

I've since completed her inclusion and the entirety of Valeria's skilltree so let's get into that in a bit more detail and the rest of what I've been working on.

Details on Frei

So like you might expect Frei functions in battle like the main group of girls aside from being AI controlled. She has response dialogue, combat actions and she interacts with the sex grabs from normal enemies and special enemies like The Dithonion.

She won't gain any exp by winning battles but instead Frei's level will scale directly to Valeria's. I've also applied this change to Samara's Articulate Fighter and adjusted it's stats, which should make both Summons much stronger and much more useful.

Valeria can unlock the ability to summon Frei shortly into her skilltree. I aimed for the various skills and boosts in her particular skilltree to greatly increase the survivability of herself and any party she's slotted into as more difficult encounters and floors are added.

One final detail about Frei I mentioned before is that she will appear in Valeria's H-Battles if they were defeated together, excluding Valeria's Queen Lilith Scene.

While Valeria is struggling (or enjoying herself), Frei will have her own reactions to their predicament and may be grabbed herself. It's the first time I added an additional element to an H-Scene like this but I'm pretty happy with how it turned out. You won't control Frei in the
H-battles she's more like a background element.

With Valeria's skilltree now done, she's finally a completed character in terms of the most basic components.

Brigit and Valeria's Dithonion Subjugation

Once all the girls have their Dithonion Subjugation added our good snake boy will become a real menace with the ability to capture your entire roster. This may sound devious but I'm very much looking forward to it.     (◕' u'◕)

The Dithonion and Subjugations in general has been extremely fun to work on so I've decided to focus on it a bit more in the near future then originally planned. I was initially hesitant to grant Floor Guardians like Vocator and Abaddon H-battle scenes, since I expected that getting to them and losing may cause the run reset to become tedious, associating a naturally negative feeling to H-scenes that are meant to otherwise be enjoyed in the context of defeat.

 I believe my concern was exacerbated by the fact that unlike enemies and roaming bosses, Floor Guardians are unavoidable barriers to the story and Realm.

Since the primary elements of the game's sex scenes so far has been adversity, defeat and domination, It's been a tricky balance for me to rationalize gameplay wise, although a rogue-lite lends itself well to this, and a roaming, boss level enemy that hunts your character(s) rather then wait for you at the finish line just to stunt on you, also meshes well I think.

The Dithonion is only the first roaming boss but his addition has served as a fine template for others as well as the enemy factions. After Brigit and Valeria's Subjugations for him are added in the next update, I'll be giving the Raiders, Demons and Goblin factions the ability to take your characters for themselves under certain conditions.

Brigit's CG work is coming along well and I should have it completed in a few more days. Both her and Valeria will be able to Mind Break like the others as well, save for Journey of course.

I'm also going to take the chance with this update to work more on the "Broken" dialogue for characters to better reflect their fall and shift in their response to sexual attention.

Small Text Dialogue Update(edit)


I also found a nice plugin to include that'll allow you to view dialogue history by tapping the [ SHIFT ] key.




Additional H-Battle Updates

While I've been working on H-battle related content I wanted to try and include dialogue in the battles themselves when you're overwhelmed or manage to escape.

A small feature I love to see in H-games is successive dialogue that changes and progresses each time the character encounters that scenario such as losing to a boss mob more then once.

I want to see if this will improve the contextual flavor of H-battles. It currently activates when your character orgasms and doesn't have the Energy remaining to resist. Once it's clear to your captor that they've won, the dialogue will play, changing depending on if they've captured you before.

Allowing enemy characters more dialogue opportunities like this to express themselves and interact with the girls is working well so far so I'm excited to see it all together.

Promoting the Demon Berserker

My buddy brought up the idea in the past to me about the Demon Hell Berserker getting his own H-Battle like the Wall-Duress, and giving it some thought I really like the idea.

I've sketched out the rough work for Journey's H-Battle with him already.

So essentially I'll be buffing and moving the Hell Berserker to his own combat group with new attacks, so he'll no longer spawn with regular demons in the early chambers but he will in later floors. He'll of course still be considered part of the demon faction for stat tracking as well.

He'll have his own world sprite and he'll be faster and more attentive then regular mobs. I'm going to add new demons to the regular spawn group to make up for the big man's promotion.

That's about it for this update, my next post will be shortly after Brigit's Dithonion CG work is done. Thank you as always for your support and feedback, I'll be back soon, take care!

(づ。 ◕ u◕。) づ

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Progress report, finishing up Valeria


So for my first progress report of 2024 I'd like to start off with my progress on finishing up Valeria's skills and my plans for the next release thus far.


Valeria's skill tree

Talking about combat skills in a sexual dungeon crawler is probably not the most intriguing topic, and Valeria's defensive archetype is fairly straightforward so I won't spend too much time here.

Valeria's skill tree will focus on bolstering her defensive abilities, physical resistances and her crowd harassment proficiency. One of the unique abilities Valeria can gain is the option to call her partner Frei into battle with her, provided the party isn't full.

Frei is a character Valeria "rescues" over the course of the story in her original game that comes to operate as a sort of partner for Valeria.
Her personality is completely opposite of Valeria, she's a kindhearted, moral girl at heart which contrasts well I think. The good cop, bad cop dynamic is a classic trope and her dialogue in battle will reflect her relationship with Valeria and reacting according to what happens in battle.

Frei will be a computer controlled character, like Samara's Articulate fighter summon. If she falls in battle however Valeria will still be able to call Frei back in the next fight.
Frei's character level will scale directly to Valeria's so she won't need to accumulate exp. While in battle, Frei will focus on dealing instances of AOE damage to inflict statuses to enemy groups and pick off weakened enemies.
I'm intending to design her to be adapt at making powerful enemy groups more manageable in challenging encounters and generally weaken enemies overall.

Now the rules for challengers in The Serferus Realm are the same for Frei. In battles she'll be susceptible to Sexual attacks from common enemies and unique H-grabs from special foes such as The Dithonion.

Unlike the Articulate Fighter, Frei has no support abilities that can heal or buff the party, she'll also be fairly vulnerable to sexual attacks which could result in a quick defeat if the opponent specializes in them. Frei's a sensitive woman.

I unfortunately don't have any WIP art to share of this final detail, but if Valeria is defeated and captured with Frei, during the resulting H-battles, Frei will also be present in the scene as extra plunder for the victorious faction/enemy. She'll be visible in the Common H-battles, Bath scene, Wall-Duress and Dithonion H-scenes.

I'd again like to thank my friend over at the development of Valeria The Pagan Priestess. If their game or characters interest you please considering taking a look at their patreon, they also occasional commission nsfw art of the characters to share with the community.

                 Valeria The Pagan Priestess Patreon


Plans for the next release


Frei's inclusion in Valeria's skill tree is the last remaining complex component of her core character, after this is done Valeria will be considered a complete character like Journey and the others.

Over the course of February, aside from finishing that task I'll be working on Valeria and Brigit's Dithonion Subjugation, starting with the art for their H-battles and sprite animations.

I've done some rough sketches to figure out the poses, starting with Brigit. A new sub area will be added to the Waxing Peaks as well, similar to the expansion for Dr.Midday and Treu. 

I think I'll wrap up this progress update here, there's more I want to discuss in the next progress report so I've just got to pace myself for now. I can see the finish line for Version C in sight. The Dithonion subjugation has been the biggest commitment in this update so far but for me it's been completely worth the effort as I want subjugations to be a big part of the core experience in Lilith Descent.

So until next time, thank you for your very helpful support and feedback everyone, I'll see you again soon!

(づ。 ◕ u◕。) づ

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Version. C Dithonion Test B3 - Release

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