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The Naughty Captain
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The Naughty Captain
I'm The Naughty Captain and I'm creating erotic games for an adult audience. Summer Scent is my first project.
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The Naughty Captain
 Hello. I'm The Naughty Captain and I'm creating erotic games for an adult audience.

Summer Scent is my first project.


 
Jack is 18 years old. He has just graduated from high school and is preparing himself to enjoy his summer vacation. With a heatwave hitting the country and his parents gone for a week, he plans to play a lot of Call of Shooty under the fresh kiss of the a/c and regularly dip himself in the pool.

But Eve, his sister, has a different agenda. They can hardly stand each other and yet will have to spend the week alone together. Or maybe not, as Eve has invited her best friend, Cassie, to join her for a week of lounging by the pool.

How Jack will handle the situation depends on you.
 

 
Summer Scent is a branching story that your decisions and actions will shape. Through a combination of key choices and affinity points, you will influence the narrative and decide a path for you to walk. Your choices will have consequences, good or bad, pleasurable or nefarious, wholesome or destructive. There are eighteen different paths for you to explore.

Summer Scent includes some strong content that may not be suitable for your tastes. Some scenes may also show disturbing and violent outcomes.

This game is not for the faint of heart.
 



Latest version available to 5$ subscribers : Summer Scent V0.6.3.

The latest free version available is Summer Scent V0.5.5.


 I do not own a Mac, therefore I did not test the mac release.
 Feedbacks are very welcome!
 
 
 Playing my game, you may find bugs and probably a lot of typos.
 Please, report these on my  discord channel so I can correct them quickly.
 
I'm not an english native speaker but I hope my writing isn't as horrendous as I think it is. Thank you in advance for your patience and your support. 

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Nothing! You will have access to my dev updates and nothing else.

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  • Boatswain Discord role.
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  • Gunner Discord Role
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  • Access to Bonus renders posts.
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  • Sailing Master Discord role
  • Vote for the content of bonus renders of the month.
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  • More previews. Occasionally an exclusive preview render, but more often screenshots of what I'm posing at the moment. You can expect several previews per week when I'm posing a scene, less when I'm writing. Might be spoilery.
  • Once per month a blog post. That will be an in-depth review of what I'm doing. How I'm building sets and characters, preview renders of the material with detailed explanation and thoughts. Might also be spoilery.
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  • Access to a private room on discord with exclusive previews and discussions.
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  • 4k version of the non-exclusive bonus renders.
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The Naughty Captain

Summer Scent v0. 5. 5

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The Naughty Captain
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Summer Scent v0.6.4a

Summer Scent v0.6.4a is now available for download.
  • Starting today, April 3rd, for Sailing Masters, Tide Riders and Sea Artists.
  • April 10th, for Gunners

The download links are available in this post.

Changelog v0.6.4a:
  • Some images have been reworked and rerendered, on both Day 5 and Day 6.
  • Several typos have been corrected. There will be more, of course.
  • A few bugs have been dealt with.
  • A Discord link has been added to the main menu.
  • A few elements of the script have been changed. It's for the better.

Changelog v0.6.4:
  • Day 2 Scenes 1 and 10 have been reworked.
  • New content: Day 6 Scenes 26 and 27. These scenes are the endings of the Evil Asshole and Psychotic Knight paths. These paths are now complete.
  • In total, the update is about 22k words long, with 700 renders and 7k lines of code.
  • Music. For the whole of Day 1, Day 2 Scenes 1 and 10 and Day 6 Scenes 26 and 27. The default volume has been set to 50%.
  • Some achievements have disappeared, and some others have appeared.
  • The Preferences screen has been reworked to include a volume slider and a taboo switch.
  • Minor edits to the ending screens.
  • Dozens of typos have been corrected.
  • The Renpy engine has been updated. Summer Scent now runs on Renpy 8.2.1

Summer Scent v0.6.3a is now availble for download to the Boatswain tiers ($1).
The link are
here.
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The Naughty Captain
Public post

Dev Update #245


Steam Progress.
The account has been created, and some forms have been filled. I have now to wait for the IRS to validate my tax information. There shouldn't be any issues but it is a bit stressful nonetheless.
I will have to renew my marketing material. I should have done so long ago but didn't find the time to. The pool picture is still ok, but I'll have to produce more "promotional pictures". I'll probably stream the process on Discord.

Day 6 Scene 28
It's 4348 words so far. And that's way less than what I expected. However, I'm only done with the first draft. I'm reviewing and reworking parts of it and the final word count might go up a bit. I don't think it will dramatically increase though. A high word count isn't synonymous with quality and I'm not trying to pump it up just for the sake of blasting big numbers. I feel like something is missing in the current version of the scene. Some emotions don't come out as I want them to and I have to work on that. This is supposed to be an important scene for all the characters and an opportunity for some character growth. I can't screw that up.
Barring any writer's block or total lack of inspiration, I will probably be done with writing the scene by Tuesday. I'll then have to take care of upgrading Daz as I will have to pose the scene and I won't be able to postpone that software update any longer.

The quick sum up :
  • Day 6 Part 5 will contain 2 new scenes: scenes 28 and 29.
  • Day 6 Part 5 will contain 1 reworked scene: Day 2, scene 2.
  • 4348 words of new content so far.
  • I'm currently writing scene 28.

You can follow my progress on this Trello board.
Thank you for your support!
The Naughty Captain

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The Naughty Captain

Sea Render Poll - Mai 2024

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The Naughty Captain

Dev Talk #20 : Defining a side project.

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The Naughty Captain
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Dev Update #244

Administrative progress.
I'm still stuck in administrative hell but there is progress. I had the answers I needed to do the paperwork and I submitted it. I now have to wait for the changes to be fully effective before I can go see my bank with my new "commercial name", among other things. I've been told the process would take three to four days. It's already been five and nothing has changed. I didn't expect them to be especially fast on that anyway.
I should have taken care of all that stuff long ago. It wasn't important as long as I wasn't making much money but I do hope to make more with Steam. So... Here I am, in need of getting things straight if I don't want the tax man to hunt me down and break my legs.

Day 6 part 5
As I have finished the story map for all the remaining Day 6 scenes, I can announce that the development of v0.6.5 has begun.
This time, I'm starting with the new content rather than the rework.
I'm working on the first scene of the update: Scene 28, which is the evening scene for the Moronic Hero path. Scene 29 will be its counterpart on the main branch. The two scenes will share a similar structure but their content will be very different.
It's always a bit difficult to get back into the character after a long break from writing and it took some time before could write something satisfying. The scene is 1650 words long for now and I think I've covered about a third of the content. I expected it to be bigger than that. We'll see when I'll be done. If I don't reach the 15k word threshold with these two scenes and the rework of Day 2 Scene 2, that update will seem pretty thin.

The quick sum up :
  • Day 6 Part 5 will contain 2 new scenes: scenes 28 and 29.
  • Day 6 Part 5 will contain 1 reworked scene: Day 2, scene 2.
  • 1650 words of new content so far.
  • I'm currently writing scene 28.

You can follow my progress on this Trello board.
Thank you for your support!
The Naughty Captain

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The Naughty Captain
Public post

Dev Update #243


Summer Scent v0.6.4a
A new version of the game is available. The download links and the release post have been updated. For those who have already downloaded v0.6.4, a patch is available. 

The story map.

It's not complete but the structure is most likely definitive. I still have a couple of paths to flesh out a bit more but essentially, this is it. The night will be 18 scenes long. As you can see, some paths will have more than one scene. That is a lot of content. Probably something in the 65k words and 2000 + renders range.
Only the first two scenes, the yellow ones, will be included in the future v0.6.5 and I will most likely split the second part of the night into 4 other updates. 

Steam.
I hoped to activate the process this week but I have to delay it for a bit. I wanted to get a few things straight with the French administration. I foolishly thought it could be done in the span of this week. I should have known better.
France is known for its administrative insanity, and let me tell you this isn't a joke. French administration is so complex that no one is actually able to properly answer your questions, not even the advisors from said administration themselves. And the internet isn't very helpful unless you are looking for contradictory pieces of information. On top of that, of course, the administrative process takes ages.
So... I have paperwork to do, and it's a nightmare. I hope to have it resolved quickly so that I can finally get the documents I need to then visit my bank and make sure everything is ready and ok. It takes slightly more time than I anticipated. 

Thank you for reading me!
The naughty Captain
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The Naughty Captain

Sea Render - 2024 - April - While you're alone here, with me. . .

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